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Check Availability Lawrence Library / Main Collection: QA76.76.I59 .W34 2009Library Info

Author LinkWaggoner, Zach,1973.
Title LinkMy avatar, my self : identity in video role-playing games / Zach Waggoner.
Imprint Jefferson, N.C. : McFarland, c2009.
Description v, 201 p. :  ill., maps ;  23 cm.
Type of Material Book
Bibliography Note Includes bibliographical references (p. 193-198) and index.
Contents Contents: Videogames, avatars, and identity : a brief history -- Locating identity in new media theory -- Morrowind : identity and the hardcore gamer -- Oblivion : identity and the casual gamer -- Fallout 3 : identity and the non-gamer -- Virtual and non-virtual identities : connections and terminological implications.
Summary "This book examines the relationships between virtual and non-virtual identity in visual role-playing games. It shows dynamic, varying and complex relationships between the virtual avatar and the player’s sense of self and makes recommendations of terminology for future identity researchers. Features 15 photographs of videogame screens, and an appendix of sample videogame transcription data"--Provided by publisher.
Subject LinkAvatars (Virtual reality)
LinkVideo games.
LinkVirtual reality.
LinkOnline identities.
LinkShared virtual environments.
LinkHuman-computer interaction.

System Number 000662977
ISBN Link9780786441099 (softcover : alk. paper)
Link0786441097 (softcover : alk. paper)

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